Modeled and textured in Maya.

Dresser from Toy Story 3. Responsible for texturing.

Dresser from Toy Story 3. Responsible for texturing.

Rugs from Toy Story 3. Responsible for texturing.

Responsible for texture paint and UV layout of Mitch’s face from ParaNorman. My main objective was to match the 3D printed face to the hand-painted maquette’s face as close as possible.

Responsible for texture paint and UV layout of Salma face in ParaNorman

Tree from ParaNorman. Responsible for UV and texture

Rockband 4 Metal T. Modeled in Maya & Zbrush, textured in Substance.

Rockband 4 Fez. Modeled in Maya, textured in Substance.

Rockband 4 Metal T. Modeled in Max, textured in Substance.

Rendered in the Unreal Engine. Art directed and responsible for environment models and lighting.

ZBrush Model Bust of Mermaid Concept

Student Film “Hanzel & Gretel” responsible for everything.